All sets

Origins

Origins has 46 creatures: 16 Common, 8 Uncommon, 8 Rare, 8 Holo Rare, 5 Ultra Rare and 1 Secret Rare. Tap any card to see its attacks and where it comes from.

Cinderkit
50HP
Volcanic ridges · Tiny
Flare Burst40
Its tail flame flickers brighter when it is happy.
Weak×2Origins001/046●
Smolt
50HP
Volcanic ridges · Tiny
Solar Roar30
Its tail flame flickers brighter when it is happy.
Weak×2Origins002/046●
Blazewick
90HP
Ash plains · Medium
Lava Chomp50

Heal 20 damage from this creature.

Leaves tiny scorch marks wherever it naps.
Weak×2Origins003/046◆
Pyrrhound
120HP
Hot springs · Large
Kindle Kick30
Ember Snap100
Weak×2Origins004/046★
Magmaw
150HP
Ash plains · Huge
AbilityKindling Heart

Its inner flame keeps burning, even in the pouring rain.

Cinder Rush140+

If the die lands on 5 or higher, this attack does 30 more damage.

Weak×2Origins005/046★
Solarion
220HP
Hot springs · Huge
AbilityKindling Heart

Its inner flame keeps burning, even in the pouring rain.

Ember Snap60

If the die lands on 4 or higher, your opponent's Active creature is now Burned and misses its next turn.

Kindle Kick180

If the die lands on 4 or higher, your opponent's Active creature is now Burned and misses its next turn.

Weak×2Origins006/046★★
Puddlop
50HP
Coral reefs · Tiny
Splash Spin20+

If the die lands on 5 or higher, this attack does 30 more damage.

Can hold its breath for an entire afternoon.
Weak×2Resists−30Origins007/046●
Driblet
50HP
Coral reefs · Small
Splash Spin30
Hums softly to call schools of glowing fish.
Weak×2Resists−30Origins008/046●
Tidequill
90HP
Coral reefs · Tiny
Splash Spin60+

If the die lands on 5 or higher, this attack does 30 more damage.

Can hold its breath for an entire afternoon.
Weak×2Resists−30Origins009/046◆
Coralune
120HP
Deep trenches · Medium
Deep Current50
Riptide110+

If the die lands on 5 or higher, this attack does 30 more damage.

Weak×2Resists−30Origins010/046★
Abyssark
140HP
Coral reefs · Medium
AbilityTidal Veil

A thin shimmer of seawater always swirls around it.

Deep Current130
Weak×2Resists−30Origins011/046★
Leviathorn
200HP
Coral reefs · Large
AbilityTidal Veil

A thin shimmer of seawater always swirls around it.

Geyser Blast50
Splash Spin180

Heal 20 damage from this creature.

Weak×2Resists−30Origins012/046★★
Mossnib
50HP
Old forests · Small
Root Slam30
Old forests are said to grow around its footsteps.
Weak×2Resists−30Origins013/046●
Sproutle
50HP
Overgrown ruins · Tiny
Leaf Flick30

Heal 20 damage from this creature.

The sprout on its head turns toward the sun.
Weak×2Resists−30Origins014/046●
Thornback
100HP
Meadows · Tiny
Vine Lash50+

If the die lands on 5 or higher, this attack does 30 more damage.

The sprout on its head turns toward the sun.
Weak×2Resists−30Origins015/046◆
Bloomshade
120HP
Old forests · Large
Bloom Beam40
Spore Puff100

Heal 20 damage from this creature.

Weak×2Resists−30Origins016/046★
Elderoot
140HP
Overgrown ruins · Large
AbilityOvergrowth

Flowers bloom wherever it stops to rest.

Vine Lash140

If the die lands on 5 or higher, your opponent's Active creature is now Tangled and misses its next turn.

Weak×2Resists−30Origins017/046★
Verdaxis
220HP
Overgrown ruins · Large
AbilityOvergrowth

Flowers bloom wherever it stops to rest.

Thorn Volley60+

If the die lands on 5 or higher, this attack does 30 more damage.

Bloom Beam180
Weak×2Resists−30Origins018/046★★
Fizzlet
50HP
Power lines · Tiny
Volt Coil20
Its antennae crackle before a thunderstorm.
Weak×2Origins019/046●
Buzzgrub
40HP
Storm plains · Tiny
Volt Coil20

Heal 20 damage from this creature.

Lights up dark caves for lost travellers.
Weak×2Origins020/046●
Coilbun
100HP
Storm plains · Small
Thunder Drum50
Lights up dark caves for lost travellers.
Weak×2Origins021/046◆
Amperoo
130HP
Thunder peaks · Medium
Spark Hop40

If the die lands on 5 or higher, your opponent's Active creature is now Shocked and misses its next turn.

Arc Lash110

If the die lands on 4 or higher, your opponent's Active creature is now Shocked and misses its next turn.

Weak×2Origins022/046★
Fulgora
140HP
Storm plains · Huge
AbilityStatic Field

Touching it gives you a shock you won't forget.

Thunder Drum120

If the die lands on 4 or higher, your opponent's Active creature is now Shocked and misses its next turn.

Weak×2Origins023/046★
Tempestra
210HP
Storm plains · Large
AbilityStatic Field

Touching it gives you a shock you won't forget.

Thunder Drum70

If the die lands on 4 or higher, your opponent's Active creature is now Shocked and misses its next turn.

Volt Coil190

If the die lands on 5 or higher, your opponent's Active creature is now Shocked and misses its next turn.

Weak×2Origins024/046★★
Oddeye
50HP
Moon gardens · Tiny
Star Gaze40

If the die lands on 5 or higher, your opponent's Active creature is now Dazed and misses its next turn.

Floats an inch off the ground when deep in thought.
Weak×2Origins025/046●
Mindlet
60HP
Moon gardens · Tiny
Hex Wave40
Its gem glows with the colour of its dreams.
Weak×2Origins026/046●
Lumisage
100HP
Ancient temples · Medium
Hex Wave60
Its gem glows with the colour of its dreams.
Weak×2Origins027/046◆
Hexaura
110HP
Ancient temples · Large
Hex Wave30
Glimmer100
Weak×2Origins028/046★
Astralynx
160HP
Ancient temples · Small
AbilityForesight

It always seems to know what comes next.

Astral Push140

Heal 20 damage from this creature.

Weak×2Origins029/046★
Pebbit
60HP
Crystal caves · Tiny
Quake Stomp30
Chews gravel to keep its jaw strong.
Weak×2Resists−30Origins030/046●
Gravlet
50HP
Crystal caves · Small
Crystal Crush30
Chews gravel to keep its jaw strong.
Weak×2Resists−30Origins031/046●
Cragmaw
90HP
Mountain passes · Medium
Boulder Bash50
Chews gravel to keep its jaw strong.
Weak×2Resists−30Origins032/046◆
Geodorn
130HP
Canyons · Medium
Pebble Toss40+

If the die lands on 5 or higher, this attack does 30 more damage.

Boulder Bash100

If the die lands on 4 or higher, your opponent's Active creature is now Cracked and misses its next turn.

Weak×2Resists−30Origins033/046★
Monolux
150HP
Crystal caves · Medium
AbilityBedrock

It's been mistaken for a mountain more than once.

Pebble Toss140
Weak×2Resists−30Origins034/046★
Gloomp
40HP
Night skies · Small
Umbra Slash40

If the die lands on 5 or higher, your opponent's Active creature is now Blinded and misses its next turn.

Its eyes are the last thing you see in the dark.
Weak×2Resists−30Origins035/046●
Duskit
50HP
Night skies · Tiny
Gloom Veil30

If the die lands on 5 or higher, your opponent's Active creature is now Blinded and misses its next turn.

Its eyes are the last thing you see in the dark.
Weak×2Resists−30Origins036/046●
Murkwing
80HP
Twilight woods · Medium
Night Claw70
Only appears in the moment between dusk and night.
Weak×2Resists−30Origins037/046◆
Umbrafang
120HP
Twilight woods · Large
Night Claw30

If the die lands on 4 or higher, your opponent's Active creature is now Blinded and misses its next turn.

Shade Bite120

If the die lands on 4 or higher, your opponent's Active creature is now Blinded and misses its next turn.

Weak×2Resists−30Origins038/046★
Nocthorn
150HP
Twilight woods · Small
AbilityNight Shroud

It slips between shadows faster than you can blink.

Shade Bite140

If the die lands on 5 or higher, your opponent's Active creature is now Blinded and misses its next turn.

Weak×2Resists−30Origins039/046★
Eclipsar
210HP
Abandoned towers · Huge
AbilityNight Shroud

It slips between shadows faster than you can blink.

Shade Bite60

If the die lands on 4 or higher, your opponent's Active creature is now Blinded and misses its next turn.

Umbra Slash200

If the die lands on 5 or higher, your opponent's Active creature is now Blinded and misses its next turn.

Weak×2Resists−30Origins040/046★★
Flurrby
50HP
Aurora fields · Tiny
Ice Shard20

Heal 20 damage from this creature.

Sings to the northern lights on clear nights.
Weak×2Resists−30Origins041/046●
Chillet
50HP
Glaciers · Tiny
Snow Toss30

If the die lands on 4 or higher, your opponent's Active creature is now Frozen and misses its next turn.

Leaves a trail of snowflakes even in summer.
Weak×2Resists−30Origins042/046●
Glacipup
90HP
Aurora fields · Small
Snow Toss60

If the die lands on 4 or higher, your opponent's Active creature is now Frozen and misses its next turn.

Sings to the northern lights on clear nights.
Weak×2Resists−30Origins043/046◆
Rimehorn
130HP
Aurora fields · Medium
Frost Nibble30
Aurora Ray110

If the die lands on 5 or higher, your opponent's Active creature is now Frozen and misses its next turn.

Weak×2Resists−30Origins044/046★
Aurorix
150HP
Glaciers · Small
AbilityPermafrost

The ground freezes solid wherever it stands.

Blizzard Hug120

Heal 20 damage from this creature.

Weak×2Resists−30Origins045/046★
Aurelion
250HP
Unknown · Large
AbilityCrown of Dawn

Its crown glows with the first light of every morning.

Radiant Crown210

Heal 20 damage from this creature.

Weak×2Origins046/046★★★

Play Wildspark free